01
Before Hokkori
I worked in a large company before burnout made me rethink what I wanted from work. I decided to leave and try independent game development.
Hi, I’m Nikita.
I’m an indie game developer with a background in marketing and production. These days I’m making GRAVE SLIDE and sharing what I learn about games on YouTube.

I should have packed a map.
I’ll make some tea.
01
I worked in a large company before burnout made me rethink what I wanted from work. I decided to leave and try independent game development.
02
My background in marketing and production is useful, but developing a game means taking on many other roles too. I’m working through that process with GRAVE SLIDE and sharing it on my channel.
03
For me, Hokkori is about having a place where I feel at ease and enjoy creating things. That’s the feeling I want to preserve in my work, whichever kind of game I’m making.
I’m interested in making horror, dark fantasy, and lighter games. The sense of comfort behind Hokkori is about how I work, rather than a particular genre.
Games and videos
Currently in developmentGRAVE SLIDE is a puzzle-action roguelike set in the Tower of the dead. You choose a direction and slide until something stops you, planning a route through rooms filled with traps and enemies.
Game development, design, and history
On my channel, I document my move into indie development, show progress on my games, and explore game design and video game history.